Some information and a diagram dealing with tiers of the magic city of Booezor and its inhabited tiers. The businesses noted are meant to be a sample of what can be found on each layer, not a complete list of what is there. Following that is a d100 buildings table for generating neighborhoods and such when needed.
Tiers
of the City
I. The Weave,
a hanging shantytown and scattered caves hung from the side of the
sculpted mountain, difficult to get to, many entrances exist, not
considered part of the city proper.
High
crime, no Census Objex presence, poor equipment.
The
Crusty Cache, weapons and armor warehouse.
Hannah
Blanda's Hammocks, a hanging flophouse, cheapest rates in the
Cnatka Taer.
The
Hanging Garden, a low quality tavern.
Cave
of Hours, a low quality tavern and drug den (Hours is the name of
the owner).
Mazadam's
Heap, general store.
Lidless
Yero's Aviary, live birds, and other small animals.
II. Bottomshelf
/ Beastmile, lower cliff villages each with their own name,
difficult to get to, many entrances exist, not considered part of
the city proper, and the city's external animal market, a town in
itself.
High
crime, very low Census Objex presence, poor equipment, excellent
creature selection (in Beastmile).
Lolequith's
Least Wares, general store.
Stinking
Ungents, low quality apothecary.
Coerl
Has A Nest, flophouse.
Reechama
Thirty Six, low quality lodging.
Gem-Eyes'
Rumor House, tavern and gambling den.
Eop's
Oddities, general store and curiosity shop.
The
Eerie Edge, a low quality tavern and drug den.
Skaskun's
Used Arms, used weapons and armor.
Jdgrega's
Fighting Animals, livestock.
III. Fruitbasket
/ Waspnest / the Sprawl, the lowest main level of the city,
street after street of markets, shops, residences, taverns, and
lodging.
Medium
crime, Census Objex presence, standard equipment.
Cup
of Chips & the Coinpot Silo, a circular metal building with a
diamond motif, the feehouse were duties to the city are paid by
every caravan and merchant, and the church-sized squat entryless silo
where the fees are stored.
Bustide's
Mineral Scrubhouse, baths.
Grebe-chen's
Amazing Fruit, specialty and magic fruits.
Arklen's
Alchemaestry, apothecary.
The
Paper Palace, a brothel.
Lamseda's
Layplace, the cheapest and largest flophouse.
Skreefa's
Softest Sheets, good quality lodging.
The
Purple Cloud, a tavern.
High
Sun's Shadow, a low quality tavern.
Ansere's
First Sip, a tavern, drug and gambling den.
The
Overfull Bowl, a good quality tavern.
Steel
Plunjeet, weapons and armor.
Kanzabaa's
Marvelous Futures, fortune
telling.
IV. Secondmarket
/ Cindiband, the higher classed and more specialized markets and
shops are here, fine work can be purchased, the residences are
higher, the entertainment more elaborate.
Low
crime, Census Objex presence, second tier equipment.
One
Fat Bird, a tavern.
An
Honest Cup of Sea, a good quality tavern.
Gardens
of Djel, good quality lodging.
Amaskein,
good quality weapons.
Shining
Turtle, good quality armor.
Thirsty
Flaskin's Potions, potions, oils, tinctures.
The
Sleepy Peeper, good quality lodging, drug den.
V.
Lighttown,
high class everything, hotels, night life, gambling, street noble
culture, everyone wears disposable magic light junk, and
revels in public excess.
Low
crime, Census Objex presence, third tier equipment.
Neverever
Club, a quality tavern,
brothel, and gambling house.
The
Lighthouse, a quality tavern,
brothel, and gambling house.
The
Booezor Shiaris, quality lodging.
Silver
Star, quality weapons.
Dragon's
Head, quality armor.
Seven-Winged
Swift, quality lodging, tavern.
VI.
Stoneforest,
bridge-connected highspires house the super-rich, the
mage elite, and their clustered entertainments.
Only
high class crime, high
Census Objex presence, all equipment
The
Candriar Library, a library.
Garma
Merilkian's Zoo, park zoo.
Primeris
Club, a high quality tavern,
brothel, and gambling house.
The
Szandikan, high quality lodging.
First
Sphere, arena entertainment.
VII. Precious
Pillars, the highest and most improbable towers belong to the
most venerable Children, some unaligned magi, the ultra-rich (1%),
and the oldest wizard houses.
Only
high class crime, high
Census Objex presence, all equipment.
House
Aldabodath, a noble
wizard clan.
House
Primis, a noble wizard clan.
House
Nyremn, a noble wizard
clan.
House
Gaerabin, a noble wizard clan.
VIII. The Egg,
a permanent physical extrusion, made of pure magic, of a vast
extradimensional space that serves as the campus of the Children.
Truly there is a palace within
the space the Egg describes.
No crime,
highest Census Objex presence.
House
of the Second Lens, an oracular focus device.
The
Librariax Ovum, the great library of the Children.
The
Azure Palace, high council seat
of the Children.
Booezor
Buildings Table (d100)
01
Advocate
02-04
Animal Dealer / Breeder
05-06
Apothecary
07-08
Arena Sphere
09-11
Armorer
12
Bakery
13-14
Bookbinder
15-16
Bowyer/Fletcher
17
Brewery
18-20
Brothel
21-22
Butcher
23-24
Chandler
25-26
Component Shop
27
Court
28-29
Curiosity Shop
30-31
Drug Den
32-34
Flophouse
35-36
Fortuneteller
37-38
Furrier
39
Gallery
40-41
Gambling Den
42-44
General Store
45
Glassworks
46-47
Healer
48-50
Hotel
53-55
Locksmith
56-57
Mall (indoor market)
58-59
Mason
60-61
Moneychanger
62
Muralist / Painter
63-65
Private Residence
66-67
Salon
68
Sanitarium
69-71
Scholar
72-73
Scribe
74
Sculptor
75-76
Shrine
77-79
Storehouse
80-81
Tailor
82-83
Tanner
84-87
Tavern
88-89
Temple
90
Theater
91
Watchtower
92-94
Weaponsmith
95
Weaver
96-98
Winery
99-00
Misc. Entertainment
I am hard at work on the early minor dungeon levels themselves at this point, so more megadungeon junk to follow. Till next time.
No comments:
Post a Comment